public Vector3 size ;

説明

ボックスのサイズ。常に extents の 2 倍です。

size.x は幅、size.y は高さ、size.zはボックスの深さです。

//This script outputs the size of the Collider bounds to the console

using UnityEngine;

public class Example : MonoBehaviour { Collider m_Collider; Vector3 m_Size;

void Start() { //Fetch the Collider from the GameObject m_Collider = GetComponent<Collider>();

//Fetch the size of the Collider volume m_Size = m_Collider.bounds.size;

//Output to the console the size of the Collider volume Debug.Log("Collider Size : " + m_Size); } }