Version: 2017.4
public static void IsNotNull (T value);
public static void IsNotNull (T value, string message);

説明

値が null でないアサート

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { MyClass myClassReference;

void Update() { // Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); } }

public class MyClass {}