Graphic の基本カラー
The builtin UI Components use this as their vertex color. Use this to fetch or change the Color of visual UI elements, such as an Image.
//Place this script on a GameObject with a Graphic component attached e.g. a visual UI element (Image).
using UnityEngine; using UnityEngine.UI;
public class Example : MonoBehaviour { Graphic m_Graphic; Color m_MyColor;
void Start() { //Fetch the Graphic from the GameObject m_Graphic = GetComponent<Graphic>(); //Create a new Color that starts as red m_MyColor = Color.red; //Change the Graphic Color to the new Color m_Graphic.color = m_MyColor; }
// Update is called once per frame void Update() { //When the mouse button is clicked, change the Graphic Color if (Input.GetKey(KeyCode.Mouse0)) { //Change the Color over time between blue and red while the mouse button is pressed m_MyColor = Color.Lerp(Color.red, Color.blue, Mathf.PingPong(Time.time, 1)); } //Change the Graphic Color to the new Color m_Graphic.color = m_MyColor; } }