Version: 2017.2

Tilemap.SetEditorPreviewTransformMatrix

マニュアルに切り替える
public void SetEditorPreviewTransformMatrix (Vector3Int position, Matrix4x4 transform);

パラメーター

position Position of the editor preview Tile on the Tilemap.
transform The transform matrix.

説明

Sets the transform matrix of an editor preview tile given the XYZ coordinates of a cell in the tile map.

The editor preview tile is used for previewing possible additions to the tile map.