Version: 2017.2
フォーマットに関する説明
YAML クラス ID リファレンス

YAML シーンファイルのサンプル

シンプルかつ完全なシーンの例を以下に示します。このシーンにはカメラとキューブのオブジェクトのみが含まれます。ファイルは 必ず 次の 2 行で始まる必要があることに注意してください。

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:

これがないと Unity に拒否されます。その他については、インポートプロセスは省略に対して寛容に設計されています - 不足しているプロパティーのデータについて、デフォルトの値が可能なかぎり使用されます。

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%TAG !u! tag:unity3d.com,2011:
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--- !u!104 &2
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--- !u!127 &3
GameManager:
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--- !u!157 &4
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  m_LightmapsMode: 1
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--- !u!196 &5
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--- !u!1 &7
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--- !u!4 &8
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--- !u!20 &10
Camera:
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--- !u!23 &11
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--- !u!33 &12
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--- !u!65 &13
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--- !u!81 &14
AudioListener:
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--- !u!92 &15
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--- !u!124 &16
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--- !u!1026 &17
HierarchyState:
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フォーマットに関する説明
YAML クラス ID リファレンス