Version: 2017.1
public bool multiplyColliderForceByParticleSize ;

説明

If true, particle sizes are considered when applying forces to Colliders.

If enabled, the force applied to a collider is proportional to the area (2D) or volume (3D) of the particle hitting the collider. See Also: ParticleSystem.CollisionModule.colliderForce, ParticleSystem.collision.