Version: 2017.1

AnimationLayerMixerPlayable

struct in UnityEngine.Animations


実装インターフェース:IPlayable

マニュアルに切り替える

説明

An implementation of IPlayable that controls an animation layer mixer.

NOTE: You can use PlayableExtensions methods with AnimationLayerMixerPlayable objects.

Static 変数

NullReturns an invalid AnimationLayerMixerPlayable.

Static 関数

CreateCreates an AnimationLayerMixerPlayable in the PlayableGraph.