グレースケールが格納されている(読み込み専用)
Unity uses the following formula to calculate the grayscale value: (0.299f * Color.r) + (0.587f * Color.g) + (0.114f * Color.b)
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using UnityEngine;
public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); print(newColor.grayscale); } }