public void GetExposedProperties (List<VFXExposedProperty> exposedProperties);

Parámetros

exposedPropertiesThe List that this function populates with exposed properties.

Descripción

Gets the name and type of every exposed property.

The returned System.Type can be typeof(float), typeof(Vector2), typeof(Vector3), typeof(Vector4), typeof(int), typeof(uint), typeof(Texture), typeof(Matrix4x4), typeof(AnimationCurve), typeof(Gradient), typeof(Mesh), typeof(bool), or typeof(ComputerBuffer).

To determine the TextureDimension of a Texture, call VisualEffectAsset.GetTextureDimension.

To increase the speed of the retrieval process, preallocate the exposedProperties input list.