Version: 5.5

Handles.DrawWireCube

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public static void DrawWireCube (Vector3 center, Vector3 size);

Parámetros

center Position of the cube.
size Size of the cube.

Descripción

Dibuja una caja wireframe con center y size.

To use this example, save this script in the Assets/Editor folder:

using UnityEngine;
using UnityEditor;

[CustomEditor(typeof(DrawWireCube))] public class DrawWireCubeEditor : Editor { void OnSceneGUI() { DrawWireCube t = target as DrawWireCube;

Handles.color = Color.yellow; Handles.DrawWireCube(t.transform.position, t.size); } }

...and place this script on the GameObject where you want the cube to appear:

using UnityEngine;

[ExecuteInEditMode] public class DrawWireCube : MonoBehaviour { public float size = 5; }