public bool mute ;

Descripción

Un- / Mutes el AudioSource. Mute establece el volume=0, Un-Mute recupera el volumen original.

// Mutes-Unmutes the sound from this object each time the user presses space.
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { AudioSource audio;

void Start() { audio = GetComponent<AudioSource>(); }

void Update() { if (Input.GetKeyDown(KeyCode.Space)) if (audio.mute) audio.mute = false; else audio.mute = true; } }