Version: 5.4

TextureImporterSettings.cubemapConvolutionSteps

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public int cubemapConvolutionSteps ;

Descripción

Defines how many different Phong exponents to store in mip maps. Higher value will give better transition between glossy and rough reflections, but will need higher texture resolution.

See Also: TextureImporterCubemapConvolution.Specular.