Version: 5.4

Valor de retorno

TMsg The type of the Network Message, must be derived from MessageBase.

Descripción

ReadMessage is used to extract a typed network message from the NetworkReader of a NetworkMessage object.

For example in a handler for the AddPlayer message:

class MyManager : NetworkManager
{
	void OnServerAddPlayerMessageInternal(NetworkMessage netMsg)
	{
		var msg = netMsg.ReadMessage<NetworkSystem.AddPlayerMessage>();
		OnServerAddPlayer(netMsg.conn, msg.playerControllerId);
	}
}

The AddPlayerMessage that is created will be populated by calling DeSerialize(). So when it is returned form ReadMessage it is ready to use.