type | @param type El tipo de Component para recuperar. |
Returns all components of Type type
in the GameObject.
// Disable the spring on all HingeJoints // in this game object var hingeJoints : HingeJoint[]; hingeJoints = GetComponents (HingeJoint); for (var joint : HingeJoint in hingeJoints) { joint.useSpring = false; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public HingeJoint[] hingeJoints; void Example() { hingeJoints = GetComponents<HingeJoint>(); foreach (HingeJoint joint in hingeJoints) { joint.useSpring = false; } } }
Versión genérica. Para más detalles, mira la página de Funciones genéricas.