class in Unity.Collections.LowLevel.Unsafe
Cambiar al ManualBy default unsafe Pointers are not allowed to be used in a job since it is not possible for the Job Debugger to gurantee race condition free behaviour. This attribute lets you explicitly disable the restriction on a job.
struct MyJob : IJob
{
[NativeDisableUnsafePtrRestriction]
int* myCustomPointer;
void Execute()
{
...
}
}