ShaderUtil.anythingCompiling

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public static bool anythingCompiling ;

Descripción

When true, the Editor is compiling some Shaders asynchronously at the point of query.

You can use this property to detect if the Editor is compiling Shaders asynchronously. This enables you to refresh custom tools and Views after compilation has finished.

See Also: allowAsyncCompilation, SetAsyncCompilation, RestoreAsyncCompilation, IsPassCompiled, CompilePass.