Method group is Obsolete

Physics2D.changeStopsCallbacks

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Obsolete public static bool changeStopsCallbacks ;

Descripción

Set whether the reporting of collisions callbacks immediately stops if any of the objects involved in the collision are deleted or moved.

During a collision callback, if either a Collider2D or Rigidbody2D that is taking part in that particular callback is deleted or moved then this property controls whether callbacks will continue for this contact or not.

See Also: Collider2D, Rigidbody2D.