AnimBool

class in UnityEditor.AnimatedValues

/

Hereda de:AnimatedValues.BaseAnimValueNonAlloc_1

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Descripción

Lerp from 0 - 1.

When value is 0 returns false, when value > 0.5 returns true. Animated using Mathf.Lerp.

Variables

fadedRetuns the float value of the tween.

Constructores

AnimBoolConstructor.

Funciones Públicas

FadeReturns a value between from and to depending on the current value of the bools animation.

Funciones Protegidas

GetValueType specific implementation of BaseAnimValue_1.GetValue.

Miembros heredados

Variables

isAnimatingIs the value currently animating.
speedSpeed of the tween.
targetTarget to tween towards.
valueCurrent value of the animation.
valueChangedCallback while the value is changing.

Funciones Protegidas

BeginAnimatingBegin an animation moving from the start value to the target value.
StopAnimStop the animation and assign the given value.