Random.insideUnitSphere

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public static Vector3 insideUnitSphere ;

Descripción

Devuelve un punto aleatorio dentro de una esfera de radio 1 (Read Only).

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Sets the position to be somewhere inside a sphere // with radius 5 and the center at zero.

transform.position = Random.insideUnitSphere * 5; } }