El InputField actualmente tiene foco y es capaz de procesar eventos.
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public GameObject mainInputField;
void Update() { //If the input field is focused, change its color to green. if (mainInputField.GetComponent<InputField>().isFocused == true) { mainInputField.GetComponent<Image>().color = Color.green; } } }