HoldCompletedEventArgs

struct in UnityEngine.XR.WSA.Input

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Descripción

Contains fields that are relevant when a hold gesture completes.

Users should register with HoldCompleted.

Variables

headPoseHead pose of the user at the time of the gesture.
sourceThe InteractionSource (hand, controller, or user's voice) that completed the hold gesture.
sourcePosePose data of the interaction source at the time of the gesture.