Describes the final atlas texture.
Note that if not all Sprites can be fit to an area defined by maxWidth and maxHeight, multiple atlas pages will be generated.
| allowsAlphaSplitting | Marks this atlas so that it contains textures that have been flagged for Alpha splitting when needed (for example ETC1 compression for textures with transparency). |
| anisoLevel | Anisotropic filtering level of the atlas texture. |
| colorSpace | Desired color space of the atlas. |
| compressionQuality | Quality of atlas texture compression in the range [0..100]. |
| enableRotation | Allows Sprite Packer to rotate/flip the Sprite to ensure optimal Packing. |
| filterMode | Filtering mode of the atlas texture. |
| format | The format of the atlas texture. |
| generateMipMaps | Should sprite atlas textures generate mip maps? |
| maxHeight | Maximum height of the atlas texture. |
| maxWidth | Maximum width of the atlas texture. |
| paddingPower | The amount of extra padding between packed sprites. |