class in UnityEditor.SceneManagement
/
Hereda de:SceneManagement.PrefabOverride
Cambiar al ManualClass with information about an object on a Prefab instance with overridden properties.
instanceObject | The object on the Prefab instance. |
Apply | See PrefabOverride.Apply. |
GetAssetObject | See PrefabOverride.GetAssetObject. |
Revert | See PrefabOverride.Revert. |
FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |