class in UnityEngine.Experimental.VFX
Cambiar al ManualThe VFX Manager lets you set a number of properties that control VisualEffect behavior within your game.
fixedTimeStep | The fixed interval in which the frame rate updates. The tick rate is in seconds. |
maxDeltaTime | The maximum allowed delta time for an update interval. This limit affects fixedDeltaTime and deltaTime. The tick rate is in seconds. |