Experimental: this API is experimental and might be changed or removed in the future.

PointLight

struct in UnityEngine.Experimental.GlobalIllumination

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Descripción

A helper structure used to initialize a LightDataGI structure as a point light.

Variables

colorThe direct light color.
falloffThe falloff model to use for baking the point light.
indirectColorThe indirect light color.
instanceIDThe light's instanceID.
modeThe lightmode.
positionThe light's position.
rangeThe light's range.
shadowTrue if the light casts shadows, otherwise False.
sphereRadiusThe light's sphere radius, influencing soft shadows.