public static SceneManagement.Scene GetSceneByName (string name);


nameName of Scene to find.

Valor de retorno

Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.


Searches through the Scenes loaded for a Scene with the given name.

The name has to be without the .unity extension. The name can be the last part of the name as displayed in the BuildSettings window in which case the first Scene that matches will be returned. The name can also the be path as displayed in the Build Settings (still without the .unity extension), in which case only the exact match will be returned. This is case insensitive.