public bool SendUnreliable (short msgType, Networking.MessageBase msg);


msgTypeThe message id to send.
msgThe message to send.

Valor de retorno

bool True if the message was sent.


This sends a network message with a message Id to the server on channel one, which by default is the unreliable channel.

This does the same thing as NetworkClient.Send(), except that it send on the unreliable channel.