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public static int GetSafeTriggerParticlesSize (ParticleSystem ps, ParticleSystemTriggerEventType type);


psParticle system.
typeType of trigger to return size for.

Valor de retorno

int Number of particles with this trigger event type.


Safe array size for use with ParticleSystem.GetTriggerParticles.

This is guaranteed to be large enough to use with ParticleSystem.GetTriggerParticles for the current frame. GetTriggerParticles may return fewer elements for some GameObjects though.