Experimental: this API is experimental and might be changed or removed in the future.

SpriteDataAccessExtensions.GetBones

Cambiar al Manual
public static SpriteBone[] GetBones (Sprite sprite);

Parámetros

spriteThe sprite to get the list of SpriteBone from.

Valor de retorno

SpriteBone[] An array of SpriteBone that belongs to this Sprite.

Descripción

Returns a list of SpriteBone in this Sprite.

SpriteBone is a richer set of information about the bind pose that this Sprite contains. It is useful for reconstructing the runtime skeleton for this Sprite and perform various other operations like resolving the bone path. It is via information in SpriteBone that the system knows if a sprite could be bound to a specific hierarchy.