BitStream

class in UnityEngine

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Descripción

The BitStream class represents seralized variables, packed into a stream.

Data can be serialized, transmitted, and then received by remote clients by using this class. See the Network View component reference page for general information on network synchronization and the Network.OnSerializeNetworkView function for more information.

Variables

isReadingIs the BitStream currently being read? (Read Only)
isWritingIs the BitStream currently being written? (Read Only)

Funciones Públicas

SerializeSerializa diferentes tipos de variables.