public static void BeginSample (string name);
public static void BeginSample (string name, Object targetObject);

Descripción

Empieza perfilando un pedazo de código con una etiqueta personalizada.

This will show up in the Profiler hierarchy. Profiler.BeginSample is conditionally compiled away using ConditionalAttribute. Thus it will have zero overhead, when it is deployed in non-Development Build.

using UnityEngine;
using System.Collections;
using UnityEngine.Profiling;

public class ExampleClass : MonoBehaviour { void Example() { Profiler.BeginSample("MyPieceOfCode"); Profiler.EndSample(); } }