Manual
Scripting API
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2017.3
2020.1
2019.4
2019.3
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2019.1
2018.4
2018.3
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2018.1
2017.4
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5.6
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Manual
Scripting API
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Scripting API
Version:
2017.3
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
SpriteUtility
.GetSpriteUVs
Cambiar al Manual
public static Vector2[]
GetSpriteUVs
(
Sprite
sprite
, bool
getAtlasData
);
Parámetros
sprite
If
Sprite
is packed, it is possible to access data as if it was on the atlas texture.
Descripción
Returns the generated
Sprite
mesh uvs.