Version: 2017.3
public static string RenameAsset (string pathName, string newName);


pathName The path where the asset currently resides.
newName The new name which should be given to the asset.

Valor de retorno

string An empty string, if the asset has been successfully renamed, otherwise an error message.


Rename an asset file.

All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png".