Version: 2017.3

AnimatorState.AddStateMachineBehaviour

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public StateMachineBehaviour AddStateMachineBehaviour (Type stateMachineBehaviourType);

Descripción

Adds a state machine behaviour class of type stateMachineBehaviourType to the AnimatorState. C# Users can use a generic version.

Note that there is no RemoveStateMachineBehaviour(), to remove a state machine behaviour, use Object.Destroy.


public T AddStateMachineBehaviour ();

Descripción

Versión genérica. Para más detalles, mira la página de Funciones genéricas.