xBase | 要设置的高度贴图样本的第一个 x 索引。 |
yBase | 要设置的高度贴图样本的第一个 y 索引。 |
heights | 要设置的高度贴图样本数组(值的范围为 0 到 1,数组的索引为 [y,x])。 |
设置一个高度贴图样本数组。
使用一个二维的高度贴图样本数组设置高度贴图数据。样本使用范围从 0 到 1 的浮点值表示。受影响的区域由数组维度和 xBase 及 yBase 的起点定义。高度数组的索引为 [y,x]。
每次调用时,该方法重新计算地形的所有 LOD 和植被信息(可能需要较多的计算资源)。在交互式编辑场景中,最好在用户完成编辑操作时调用 TerrainData.SetHeightsDelayLOD,然后调用 TerrainData.SyncHeightmap。
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.