SpriteRenderer 将精灵渲染为 9 切片图像,其中角保持不变,其他部分缩放。
在调整 9 切片精灵的大小时,角保持不缩放,而其他部分将缩放。注意:要使此方法正常工作,分配给 SpriteRenderer.sprite 的精灵需要定义 Sprite.border。
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