activeLightIndex | 编入活动光源数组的索引。 |
cubemapFace | 要渲染的立方体贴图面。 |
fovBias | 将摄像机 FOV 增加到 90 度以上的量。 |
viewMatrix | 计算的视图矩阵。 |
projMatrix | 计算的投影矩阵。 |
shadowSplitData | 计算的分割数据。 |
bool 如果为 false,则不需要在此帧中渲染此光源的阴影贴图以及立方体贴图面。
计算点光源的视图和投影矩阵以及阴影分割数据。
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