point0 | 胶囊体在 start 处的球体中心。 |
point1 | 胶囊体在 end 处的球体中心。 |
radius | 胶囊体的半径。 |
results | 用于存储结果的缓冲区。 |
layerMask | 层遮罩,用于在投射胶囊体时有选择地忽略碰撞体。 |
queryTriggerInteraction | 指定该查询是否应该命中触发器。 |
int 写入缓冲区的条目的数量。
在物理世界中检查给定胶囊体,并在用户提供的缓冲区中返回所有重叠的碰撞体。
与 Physics.OverlapCapsule 相同,但不在托管堆上进行任何分配。
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