label | 用于纹理属性的标签。 |
textureProp | 纹理属性。 |
colorProperty | 颜色属性(将视为 HDR 颜色)。 |
showAlpha | 如果为 false,将在 GUI 中隐藏 alpha 通道信息。 |
Rect 返回使用的矩形。
用于显示含有 HDR 颜色字段及其颜色亮度浮点字段的纹理属性控件的方法。
纹理使用最小的缩略图显示。适用于对纹理和 HDR 颜色进行紧凑表示。 另请参阅:TexturePropertySingleLine、ShaderGUI。
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