label | 用于纹理属性的标签。 |
textureProp | 纹理属性。 |
extraProperty1 | 内联在纹理属性之后的第一个额外属性。 |
label2 | 第二个额外属性(在新行上并已缩进)的标签。 |
extraProperty2 | 纹理下方新行上的第二个属性。 |
Rect 返回使用的矩形。
用于显示属性的紧凑布局的方法。
纹理使用适合单行的最小缩略图显示。第一个额外属性显示为内联在纹理属性之后,第二个额外属性显示在含有其自身标签的新行下方。 另请参阅:TexturePropertySingleLine、ShaderGUI。
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