Version: 2022.3
Experimental: this API is experimental and might be changed or removed in the future.

Lightmapping

class in UnityEditor.Experimental

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描述

实验性光照贴图功能。

另请参阅:Lightmapping

静态变量

probesIgnoreDirectEnvironment如果启用,则在烘焙探针中忽略环境光照的直接贡献。

静态函数

BakeStarts a synchronous lighting bake job for the target Scene.
BakeAsyncStarts an asynchronous lighting bake job for the target Scene.
GetAdditionalBakedProbesRetrieve the bake result of additional probes.
GetCustomBakeResults检索自定义烘焙结果。
GetCustomBakeResultsNoCopy检索自定义烘焙结果。
SetAdditionalBakedProbesSubmit additional probe positions to be baked using an identifier.
SetCustomBakeInputs设置自定义烘焙输入。
SetLightDirtyManually sets a light as dirty.

Events

additionalBakedProbesCompletedEvent which is called when additional probe bakes have completed and results are ready to be fetched.