Version: 2022.3

UnityEventTools.AddPersistentListener

切换到手册
public static void AddPersistentListener (Events.UnityEventBase unityEvent);
public static void AddPersistentListener (Events.UnityEvent unityEvent, Events.UnityAction call);
public static void AddPersistentListener (Events.UnityEvent_1 unityEvent, Events.UnityAction_1 call);
public static void AddPersistentListener (Events.UnityEvent_2 unityEvent, Events.UnityAction_2 call);
public static void AddPersistentListener (Events.UnityEvent_3 unityEvent, Events.UnityAction_3 call);
public static void AddPersistentListener (Events.UnityEvent_4 unityEvent, Events.UnityAction_4 call);

参数

unityEvent 要修改的事件。
call 要调用的函数。

描述

Adds a persistent call to the listener. Will be invoked with the arguments as defined by the Event and sent from the call location.


Did you find this page useful? Please give it a rating: