在播放模式下启用纹理 Mipmap 串流系统。
纹理 Mipmap 串流仅加载场景中活动摄像机所需的纹理 Mipmap。在播放模式下,将从内存中丢弃一些 Mipmap。这可以减慢切换回编辑模式的过程,因为在退出播放模式后会重新加载高分辨率 Mipmap。在运行模式期间禁用纹理 Mipmap 串流系统可加快某些场景的工作流程。也可以在编辑模式和运行模式下启用纹理串流。
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