obj | 用于检查 GameObject.layer 的 GameObject。 |
bool 如果该筛选器不包括 /obj/,返回 true,否则返回 false。
检查 obj
的 GameObject.layer 是否包含在要筛选的 layerMask 内。
筛选被定义为根据指定的条件包括或排除对象。层遮罩筛选对 GameObject.layer 进行检查,并当其在该层遮罩内时包含它,否则排除。
在将 useLayerMask 设置为 true,并且 layerMask 不包含该 obj
层遮罩时,IsFilteringLayerMask 返回 true。这表示该 obj
被筛选掉,这意味着应将其排除。否则 IsFilteringLayerMask 返回 false。
另请参阅:useDepth、::ref:minDepth 和 maxDepth。
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