name | 输入条目的名称。它必须是唯一的。 |
deviceName | 向 VRPN 服务器注册的设备名称。 |
serverUrl | VRPN 服务器的网址。 |
index | 输入条目的索引,如果不确定,请参考 vrpn.cfg。 |
type | 输入的类型。 |
bool 如果操作成功,则为 true。
添加一个新的 VRPN 输入条目。
这些参数与通过“Project Setting > Cluster Input”添加输入的方式相同。通过此方法添加的输入条目仅在应用程序会话的生命周期内有效。添加的条目不像通过“Project Setting > Cluster Input”添加的条目那样一直存在。
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void AddNewClusterInputEntry() { // Add a new entry named "new_button_1". Which is a mouse connected to VRPN at localhost. ClusterInput.AddInput("new_button_1", "mouse_0", "localhost", 0, ClusterInputType.Button); } }
另请参阅:ClusterInput.EditInput。
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