entityName | 构建中存在的引擎模块、类或其他实体的名称。 |
IEnumerable<string> 导致提供的实体包含在构建中的模块、类或其他实体的列表。
返回导致给定实体包含在构建中的依赖关系或原因列表。
返回的字符串列表可能包括组件名称、内部引擎对象、其他模块或其他可读原因。要获取更多信息,您可以将每个字符串再次传回 GetReasonsForIncluding。
例如,调用 GetReasonsForIncluding("Physics Module") 可能会返回一个包含“Rigidbody”的列表,然后您可以调用 GetReasonsForIncluding("Rigidbody") 以获取有关使用 Rigidbody 组件的场景或资源的更多信息。
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