type | 要检查的资源类型。 |
bool 如果导入器支持重新映射给定的类型,则返回 true。否则,返回 false。
如果 ScriptedImporter 支持重新映射特定资源类型,则重载此方法。
重新映射的资源必须由导入器显式处理。例如,支持材质的文件格式的导入器可以将外部对象贴图中重新映射的 Material 引用直接分配给 MeshRenderer 组件。
另请参阅:AssetImporter.GetExternalObjectMap。
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