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    Class PostProcessData.ShaderResources

    Inheritance
    Object
    PostProcessData.ShaderResources
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    [ReloadGroup]
    public sealed class ShaderResources

    Fields

    bloomPS

    Declaration
    [Reload("Shaders/PostProcessing/Bloom.shader", ReloadAttribute.Package.Root)]
    public Shader bloomPS
    Field Value
    Type Description
    Shader

    bokehDepthOfFieldPS

    Declaration
    [Reload("Shaders/PostProcessing/BokehDepthOfField.shader", ReloadAttribute.Package.Root)]
    public Shader bokehDepthOfFieldPS
    Field Value
    Type Description
    Shader

    cameraMotionBlurPS

    Declaration
    [Reload("Shaders/PostProcessing/CameraMotionBlur.shader", ReloadAttribute.Package.Root)]
    public Shader cameraMotionBlurPS
    Field Value
    Type Description
    Shader

    finalPostPassPS

    Declaration
    [Reload("Shaders/PostProcessing/FinalPost.shader", ReloadAttribute.Package.Root)]
    public Shader finalPostPassPS
    Field Value
    Type Description
    Shader

    gaussianDepthOfFieldPS

    Declaration
    [Reload("Shaders/PostProcessing/GaussianDepthOfField.shader", ReloadAttribute.Package.Root)]
    public Shader gaussianDepthOfFieldPS
    Field Value
    Type Description
    Shader

    LensFlareDataDrivenPS

    Declaration
    [Reload("Shaders/PostProcessing/LensFlareDataDriven.shader", ReloadAttribute.Package.Root)]
    public Shader LensFlareDataDrivenPS
    Field Value
    Type Description
    Shader

    lutBuilderHdrPS

    Declaration
    [Reload("Shaders/PostProcessing/LutBuilderHdr.shader", ReloadAttribute.Package.Root)]
    public Shader lutBuilderHdrPS
    Field Value
    Type Description
    Shader

    lutBuilderLdrPS

    Declaration
    [Reload("Shaders/PostProcessing/LutBuilderLdr.shader", ReloadAttribute.Package.Root)]
    public Shader lutBuilderLdrPS
    Field Value
    Type Description
    Shader

    paniniProjectionPS

    Declaration
    [Reload("Shaders/PostProcessing/PaniniProjection.shader", ReloadAttribute.Package.Root)]
    public Shader paniniProjectionPS
    Field Value
    Type Description
    Shader

    stopNanPS

    Declaration
    [Reload("Shaders/PostProcessing/StopNaN.shader", ReloadAttribute.Package.Root)]
    public Shader stopNanPS
    Field Value
    Type Description
    Shader

    subpixelMorphologicalAntialiasingPS

    Declaration
    [Reload("Shaders/PostProcessing/SubpixelMorphologicalAntialiasing.shader", ReloadAttribute.Package.Root)]
    public Shader subpixelMorphologicalAntialiasingPS
    Field Value
    Type Description
    Shader

    uberPostPS

    Declaration
    [Reload("Shaders/PostProcessing/UberPost.shader", ReloadAttribute.Package.Root)]
    public Shader uberPostPS
    Field Value
    Type Description
    Shader
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