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    Class MARSEntityEditorModule

    Module that manages the toolbar for editing conditions and drawing GUI in the scene view.

    Inheritance
    Object
    MARSEntityEditorModule
    Namespace: Unity.MARS
    Syntax
    public class MARSEntityEditorModule : IModule

    Properties

    conditionData

    Declaration
    public Dictionary<Type, MARSEntityEditorModule.ConditionTypeData> conditionData { get; }
    Property Value
    Type Description
    Dictionary<Type, MARSEntityEditorModule.ConditionTypeData>

    hasActiveCondition

    Declaration
    public bool hasActiveCondition { get; }
    Property Value
    Type Description
    Boolean

    instance

    Declaration
    public static MARSEntityEditorModule instance { get; }
    Property Value
    Type Description
    MARSEntityEditorModule

    selectedEntityCount

    Declaration
    public int selectedEntityCount { get; }
    Property Value
    Type Description
    Int32

    Methods

    HideToolWhenAdjusting()

    Declaration
    public void HideToolWhenAdjusting()

    LoadModule()

    Declaration
    public void LoadModule()
    Implements
    IModule.LoadModule()

    UnloadModule()

    Declaration
    public void UnloadModule()
    Implements
    IModule.UnloadModule()

    UpdateConditionData()

    Declaration
    public void UpdateConditionData()
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