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    Class IUsesDeviceSimulationSettingsMethods

    Inheritance
    Object
    IUsesDeviceSimulationSettingsMethods
    Namespace: Unity.MARS
    Syntax
    public static class IUsesDeviceSimulationSettingsMethods

    Methods

    GetDeviceStartingPose(IUsesDeviceSimulationSettings)

    Gets the world pose of the device at the start of simulation

    Declaration
    public static Pose GetDeviceStartingPose(this IUsesDeviceSimulationSettings obj)
    Parameters
    Type Name Description
    IUsesDeviceSimulationSettings obj
    Returns
    Type Description
    Pose

    The world pose of the device at the start of simulation

    GetEnvironmentBounds(IUsesDeviceSimulationSettings)

    Gets the bounds encapsulating the current environment, used to restrict device movement

    Declaration
    public static Bounds GetEnvironmentBounds(this IUsesDeviceSimulationSettings obj)
    Parameters
    Type Name Description
    IUsesDeviceSimulationSettings obj
    Returns
    Type Description
    Bounds

    The bounds encapsulating the current environment, used to restrict device movement

    GetIsMovementEnabled(IUsesDeviceSimulationSettings)

    Gets whether simulated device movement is enabled

    Declaration
    public static bool GetIsMovementEnabled(this IUsesDeviceSimulationSettings obj)
    Parameters
    Type Name Description
    IUsesDeviceSimulationSettings obj
    Returns
    Type Description
    Boolean

    Whether simulated device movement is enabled

    GetVoxelSizeFromEnvironment(IUsesDeviceSimulationSettings)

    Gets the plane discovery voxel size from any PlaneExtractionSettings component on the current environment.

    Declaration
    public static float? GetVoxelSizeFromEnvironment(this IUsesDeviceSimulationSettings obj)
    Parameters
    Type Name Description
    IUsesDeviceSimulationSettings obj
    Returns
    Type Description
    Nullable<Single>

    The voxel size on the environment or null if there is none

    SubscribeEnvironmentChanged(IUsesDeviceSimulationSettings, Action)

    Subscribe to the EnvironmentChanged event, which is called when the simulation environment changes

    Declaration
    public static void SubscribeEnvironmentChanged(this IUsesDeviceSimulationSettings obj, Action environmentChanged)
    Parameters
    Type Name Description
    IUsesDeviceSimulationSettings obj
    Action environmentChanged

    The delegate to subscribe

    UnsubscribeEnvironmentChanged(IUsesDeviceSimulationSettings, Action)

    Unsubscribe from the EnvironmentChanged event, which is called when the simulation environment changes

    Declaration
    public static void UnsubscribeEnvironmentChanged(this IUsesDeviceSimulationSettings obj, Action environmentChanged)
    Parameters
    Type Name Description
    IUsesDeviceSimulationSettings obj
    Action environmentChanged

    The delegate to unsubscribe

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